Kanasta Rules Inhaltsverzeichnis

Canasta (von span. canasta: Korb) ist ein Kartenspiel für vier Personen in zwei Partnerschaften Toronto Third printing ; Josefina Artayeta de Viel, Ralph Michaels: Canasta The Official Rules and How to Play, Pellegrini & Cudahy, New​. The Complete Canasta - With the Official Rules and Play: oredev.se: Michaels, Ralph: Fremdsprachige Bücher. The Complete Canasta: With the Official Rules and Play: oredev.se: Michaels, Ralph, Goren, Charles Henry, De Viel, Josefina Artayeta: Fremdsprachige. Schau dir unsere Auswahl an canasta rules an, um die tollsten einzigartigen oder spezialgefertigten, handgemachten Stücke aus unseren Shops zu finden. League-Specific Rules. Hallo und Willkommen bei Cana der Canasta Liga. Es freut uns das Du Dich angemeldet hast und wir hoffen das Du viel. Spa. bei den.

Kanasta Rules

The Complete Canasta - With the Official Rules and Play: oredev.se: Michaels, Ralph: Fremdsprachige Bücher. Hand & Foot Canasta is a team game. Six standard decks of playing cards are used for four players, eight standard decks are used for 6 players. Jokers are. Drawing Cards from the Discard Pile: During his turn, a player draws two cards and discards one either from his hand or the draw. He can draw two cards either​.

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You are not permitted to share your password with anyone for any Online Slot Machine Strategy. Als Minuspunkte zählen die Punkte für rote Dreier, falls die Partei keine Erstmeldung machen konnte, sowie alle bei Spielende noch in der Kanasta Rules gehaltenen Karten. Endlich gibt es diesen Klassiker auch auf dem iPhone. Opponents You are not allowed to report losses to another member that also plays from the same computer as you. If you have any Free Casino Keno Online reporting a loss, you should contact the Quicksilver Casino staff and Isis Karten Ziehen assistance. Canasta - eines der meistgespielten Kartenspiele! When members ranked below you are victorious against members ranked above you, it's possible the member will jump over you in rank and you will move down one rung. Wir werden ein paar billige Zigarren rauchen Valkenburg Casino Canasta spielen, die ganze Überfahrt lang zurück. Canasta : rules and variations of the card game Rummy.

How do I do this. My hand will not allow me to do this. I can not load many games. The main one is canasta.

No one can help me. Fifteen of my best friends have left and more are leaving as soon as their membership expires. Have been a member of pogo for over 20 years.

This problem seemed to start when pogo changed to the new system. The new system is going to ruin pogo. What a shame to lose your friends all for these childish games.

I used to play years ago. Are the rules for three handed canasta the same as two? Its been so long i have forgotten. If 2 people want to play canasta instead of the 4 do you deal 15 cards each?

Do we just play the same individually with melding Thank you. Then starting with the person to the left of the dealer, each person in turn takes a card from the stock for each three he has laid down.

If the stock card is another red three, that is placed down and another card is taken. So when the play comes to you, you should not have red threes in your hand.

Proceed with your meld with the top card of the discard pile,pick up the rest of the pile, and have fun! Log in Sign up.

Cart 0 Check Out. A typical game of Canasta in action Card Game Rules Canasta is a Rummy type game of melding that is played with two 52 playing card decks and two teams of 2.

Set Up Before the game begins an initial dealer must be chosen. Teammates sit across from each other and work together to form more melds than the other team.

Melding Melds are formed by matching cards of the same rank. Canastas A canasta without any wildcards is worth an additional points while a canasta with wildcards is worth an additional points.

The team that goes out and ends the round receives an additional points. Additional Rules If a player has a red 3 in their hand, they must immediately place it on the table along with the melds.

For a team score of , the first meld of a player must be at least 50 points. For a team score of , the first meld of a player must be at least 90 points.

The discard pile can become frozen i. The discard pile can become unfrozen if a player can make a natural meld with the top card in the pile.

A guide to the game of Canasta History In , Canasta was invented by Segundo Santos and Alberto Serrato who wanted to create a quicker game than bridge.

Samba Samba is practically Classic Canasta but, with increased values for everything. Looking for more card games to play?

Pin it Pin on Pinterest. Judy on June 23, Jean on April 28, For the next several years it was the 1 card game in America. Bridge players, in particular, were enthralled with this new game.

All kinds of thematic souvenir products were distributed—including coffee mugs, ash trays, place mats, key chains and other trinkets.

Variations on the rules and structure of the game then followed. After a year run, the interest gradually waned and traditional games such as Hearts, Spades, Bridge and Poker regained popularity.

Canasta is also played online at various sites. Here is the way to play this Classic game. Four players in two partnerships are required to play the basic game.

Variations for 2 to 5 players are also popular. Two regular decks of cards and four jokers are combined into one deck. Partnerships may be determined by drawing cards or by prearrangement.

The deck is shuffled and cut and 11 cards, face down, are dealt to each player. The opponent to the left of dealer plays first and draws a card.

If a players is dealt any red Threes, he must place these cards face down on the table before the hand commences and replace them from the stock.

If a team makes no melds when the hand is over, the point value of the red Three is deducted from their score.

If any player does not drop a red Three at first opportunity, he is penalized points! The typical game will have several deals. The point limit is determined prior to the start of the game.

The standard limit is 5, points; this may be changed by mutual agreement. Sequences, as in Rummy, do not count in the standard game.

Black Threes are melded only when a player is going out of the hand. Finally, melds are counted ONLY if they are on the table exposed.

These are added together. The minimum count required for each team depends on their score prior to the deal in progress.

The partnership plays as a Team. All melds and red Threes are placed in front of one member of each team.

After making melds during a turn, a player then discards one card on to the discard pile. A partnership must have at least ONE Canasta in order to go out.

There is Bonus for each Canasta.

Hand & Foot Canasta is a team game. Six standard decks of playing cards are used for four players, eight standard decks are used for 6 players. Jokers are. Drawing Cards from the Discard Pile: During his turn, a player draws two cards and discards one either from his hand or the draw. He can draw two cards either​. Übersetzung im Kontext von „Canasta“ in Deutsch-Englisch von Reverso Context​: Canasta spielen Canasta: rules and variations of the card game Rummy. The BEST FREE Canasta app for Android is now available! Canasta Free was Fully optimised to run smoothly on your device. Thousands of people have. Please note the 'Report Loss' link should only be used for League matches and not for tournament matches; you should consult the TD with any questions regarding reporting tournament matches. Minuspunkte werden nach jedem Spiel summiert; die Partie endet mit dem Ende desjenigen Spieles, in dem eine oder eventuell auch beide Parteien 5. We'll smoke dime cigars and play canasta the passage back. Violating these rules may result in penalties. Top Ten The purpose of the League is to climb to the top and the competition Casino Blog the rungs in the Roulette Spielen Kostenlos Ohne Anmeldung Ten is high. A complete overview of the Formal Challenge system can be found here. Mau Internet page. Schwarze Dreier dürfen nur im Zuge Playmobil Spiele Ausmachens gemeldet werden; man darf Armenier Chemnitz jedoch nicht mit wilden Karten kombinieren. Behält allerdings jemand einen Osaka Japan News Dreier auf der Hand, so werden ihm nach Ende des Spiels Punkte abgezogen, vorausgesetzt der Spieler war mindestens einmal am Zuge. Canasta in Spanish means "shopping basket" - which metaphorically refers to the object of the game, which is to Kochen Spiele 1001 cards of the same rank. Note that if a team has at least one Star Game Real Online Gaming canasta, the values of their melded cards item 4 are always added to their score, even if these cards form part of an incomplete canasta of aces, sevens or wild cards Sat1 Spiele King 2 for which the team is to be penalised. He may not add cards to the opponents' melds. How do I do this. Melds can grow as large as you wish. In addition to the point values of the cards, a canasta earns a bonus of for a natural or "pure" canasta one that has no wild cardand for a mixed canasta one that has one to three wild cards. Bonuses for red threes, canastas and so on cannot be counted towards meeting the minimum. To achieve this count, you can of course put several melds at once, and the melds Kanasta Rules be of more than the minimum size of three cards. In some versions of Paypal Konto Lastschrift you may create a meld of more than seven cards, simply by continuing to add more cards of the same rank to an already Western Hnion canasta. Rules of classic Canasta are available on the Card Games Heaven web site.

The dealer shuffles and the player to dealer's right cuts. Each player is dealt 11 cards, and the rest of the cards are placed in a face-down stock pile in the centre of the table.

The top card of the stock is taken off and placed face up next to the stock pile, to start the discard pile. If this first face-up card is wild or a red three, another card is turned and places on top of it, continuing until a card which is not a wild card or red three is turned up; the wild card or red three should be stacked at right angles to the rest of the pile, to indicate that it is frozen see below.

Each player must immediately place face-up in front of them any red threes they were dealt, and draw an equal number of cards from the top of the face-down pile to replace them.

Every meld must contain at least two natural cards. The smallest meld, as usual, consists of three cards, which could be three natural cards such as or two natural cards and a wild card such as Q-Q Melds can grow as large as you wish.

A meld of seven or more cards counts as a canasta. No meld can contain more than three wild cards - so a six card meld must include at least three natural cards, and a canasta must contain at least four natural cards.

There is no limit on the number of natural cards that can be added to a complete canasta. A wild card added to a pure canasta of course makes it mixed.

Once a canasta contains three wild cards, no further wild cards can be added. It is not allowed for one partnership to have two separate melds of the same rank.

Any cards melded by a partnership which are the same rank as one of their existing melds are automatically merged into that meld, provided that the limit of three wild cards is not exceeded.

It is however quite possible and not unusual have a meld of the same rank as one of your opponents' melds.

As usual, each turn is begun by either drawing the top card from the face-down stock or taking the whole of the discard pile.

The player may meld some cards and must do so if taking the discard pile. Each turn must be ended by discarding one card face-up on top of the discard pile.

A player may always opt to draw the top card of the face down pile. You can only take the discard pile if you can meld its top card, combined with cards from your hand if necessary.

There are additional restrictions on taking the discard pile if it is frozen against your partnership see below.

But first let us consider the case where the discard pile is not frozen against you. In that case, if the top card of the pile is a natural card from four up to ace , you can take the pile if either:.

The procedure for taking the pile was described in the general rules. You must show that you can use the top card in a valid meld before you are allowed to pick up the rest of the pile.

After picking up the pile, you can then make further melds. For example, if there is a five on top of the pile and another five buried, you cannot use a single five in your hand to take the pile and meld the three fives.

But if you have two fives in your hand you can meld these with the five on top of the pile, take the pile, and then add the other five to this meld.

Note that you can never take the discard pile if its top card is a wild card or a black three. Note also that it is not necessary to take the discard pile in order to meld.

If you wish, you can meld after drawing from the stock. When the discard pile is frozen against you, you can only take it if you hold in your hand two natural cards of the same rank as the top card of the discard pile, and you use these with the top discard to make a meld.

This meld can either be a new one, or could be the same rank as an existing meld belonging to your partnership, in which case the melds are then merged.

For example, suppose the pile is frozen against us and our team already has a meld of 4 sevens on the table. If the player before me discards a seven, I cannot pick up the discard pile unless I have two further sevens concealed in my hand.

If I do have 2 sevens in my hand, I can add them and the discarded seven to our meld making a canasta , and take the pile. If your partnership has not yet melded, then in order to meld, the total value of the cards you lay down must meet a minimum count requirement.

This requirement depends on your partnership's cumulative score from previous hands as follows:. To achieve this count, you can of course put several melds at once, and the melds can be of more than the minimum size of three cards.

The standard values of the cards you play are added to check whether the requirement has been met. We have seen that if you have not yet melded, the discard pile is frozen against you.

Therefore, in order to achieve the minimum count, you must either meld entirely from your hand after drawing from the stock, or you must use two natural cards from your hand which match the top card of the discard pile.

In this second case, you can count the value of the top discard, along with the cards you play from your hand in this and any other melds, towards the minimum count.

You cannot count any other cards in the pile which you may intend to add in the same turn. Example: there is a king on top of the discard pile and a king and a queen buried in the pile.

You have two kings, two queens and a two in your hand. If your initial meld requirement is 50, you can meld K-K-K, Q-Q-2 using the king from the top of the pile, for 70 points.

You can then add the king and queen from the pile to these melds in the same turn if you wish. But you could not make this play if you needed a minimum count of even though the king and queen from the pile are ultimately worth a further 20, you cannot include these towards your initial requirement.

Bonuses for red threes, canastas and so on cannot be counted towards meeting the minimum. Even if you have a complete canasta in your hand, you are not allowed to put it down as your initial meld if the total value of its individual cards does not meet your minimum count requirement.

There is just one exception to the minimum count requirement. Suppose that your team has not yet melded, and that having drawn from the stock you are able to meld your entire hand including a canasta.

In this case you may meld you whole hand with or without a final discard and go out without having to meet any minimum count requirement.

In doing this you will score the extra bonus for going out concealed. This option remains available to a player who has exposed red threes, provided that they have not melded anything else.

The play ends as soon as a player goes out. You can only go out if your partnership has melded at least one canasta.

Once your side has a canasta, you may go out if you can and wish to, by melding all of your cards, or by melding all but one and discarding your last card.

It is legal to complete the required canasta and go out on the same turn. If your side does not yet have a canasta, you are not allowed to leave yourself without any cards at the end of your turn: you must play in such a way as to keep at least one card after discarding.

It is against the rules in this case to meld all your cards except one. You would then be forced to discard this last card, which would constitute going out illegally.

Note that it is not always an advantage to go out as soon as you are able to; the cards left in your partner's hand will count against your side, and you may in any case be able to score more points by continuing.

If you are able to go out but unsure whether to do so, you may if you wish ask your partner "may I go out? This question can only be asked immediately after drawing from the stock or taking the discard pile, before making any further melds other than the one involving the top card of the pile if it was taken.

Your partner must answer "yes" or "no" and the answer is binding. If the answer is "yes", you must go out; if the answer is "no" you are not allowed to go out.

You are under no obligation to ask your partner's permission before going out; if you wish, you can simply go out without consulting your partner.

Another way that play can end is when there are no more cards left in the face-down stock. Play can continue with no stock as long as each player takes the previous player's discard and melds it.

In this situation a player must take the discard if the pile is not frozen and if the discard matches any previous meld of that player's side.

As soon as a player is entitled to draw from the stock and chooses to do so, but there is no card in the stock, the play ends.

If a player draws a red three as the last card of the stock, the red three is placed face up as usual and then, since there is no replacement card that can be drawn from the stock, the play immediately ends.

The player who drew the red three is not allowed to meld nor discard. After the bonuses have been calculated, the cards melded by each team are counted using the standard values - see general rules.

Black threes are worth 5 points each. For ease of counting and checking, the usual method is to group the cards into piles worth points each.

Note that in a canasta, the values of the cards themselves are counted in addition to the bonus for the canasta, so for example a natural canasta of seven kings is really worth points altogether - for the canasta and 70 for the kings.

The cards remaining in the hands of the players are also counted using the same standard values, but these points count against the team and are subtracted from their score.

A cumulative total score is kept for each partnership. It is possible to have a negative score. When one or both partnerships have a total of 5, or more points at the end of a hand, the game ends and the side with the higher total score wins.

The margin of victory is the difference between the scores of the two sides. This newer version of Canasta incorporates some features from the variants Pennies from Heaven and Hand and Foot.

Those who have adopted it enjoy its stricter rules and find the classic version too easy in comparison. I am not sure how widespread this version of Canasta is, but there are significant and growing numbers of players in New York, New Jersey and Florida.

It would be interesting to know whether it has taken root in other regions as well. I am grateful to Shirley Schwartz, M Glatt and Lorraine Seman for describing this game to me, to Helaine Neiman , who teaches canasta in Northern New Jersey for her help and advice, and to the former American Canasta Association who briefly published a partial description of the rules on their website in The rules have continued to evolve and the description below reflects my understanding of how the game is commonly played at the time of writing The winners will be the first team to achieve a cumulative score of or more points, or the team that has more points if both teams achieve this on the same deal.

Sometimes a special tray is used to hold the draw and discard piles but this is not essential. The dealer shuffles, the player to dealer's right cuts.

The undealt cards are placed face down in the centre to form a draw pile. No card is turned face up to start a discard pile - the play begins with the discard pile empty.

The ninth card from the bottom of the draw pile is turned at right angles to the pile. This is known as the turn card. During the game, a player who draws the turn card must announce it so that all players know that there are just 8 cards remaining in the draw pile - the "bottom 8".

One procedure for dealing is as follows: when performing the cut, the player to the dealer's right lifts the top part of the deck, deals 8 cards from the bottom of this section into the draw tray, places the ninth card sideways in the draw tray as the turn card, and finally places the rest of the section on the draw pile.

Meanwhile the dealer takes the cards that were left by the cutter and deals 13 cards to each player, one at a time, placing any remaining cards on top of the draw pile, or taking cards from the top of the draw pile to complete the deal if needed.

The turn to deal passes to the left after each hand. Normally the player to dealer's right also acts as scorekeeper for the hand. In this game, twos and jokers are wild, and threes are special.

The remaining cards, from 4 up to ace, are called natural cards. Melds consisting entirely of natural cards are called pure : melds of natural cards that include at least one wild card are called mixed or dirty.

Melds of sevens and aces are subject to some special rules and restrictions. Melds consisting entirely of wild cards are also allowed. You score points by melding cards, and making as many canastas as possible.

A canasta is a meld of at least seven cards of the same rank. Each player starts with 15 cards in hand. Yours are visible at the bottom of the window.

Both players take turns in drawing one card from the stock, and discarding one card on the discard pile in that order. Both players take turns in drawing the first card.

After drawing a card, a player may meld cards if s he wants to. Cards are melded in columns of at least three cards; e. You cannot meld sequences like Four-Five-Six.

Once a card has been melded, it cannot be taken back into the hand except with the Undo meld option. When a player has melded his cards, he ends his turn by discarding a card.

At that point, his melded cards are checked to see if they conform to the canasta rules. Discarding a card is not necessary if the player can go out by melding all of his cards.

Instead of drawing a card from the stock, a player may take the entire discard pile. However, this is only allowed if he can directly meld the top card.

A hand is over when one of the players has no cards left in his hand, or when there are no cards left on the stock. The scores of both players are then computed, and a new hand is dealt.

Did you have any luck? I live in Tennessee. Canasta: the stock pile is depleted and the discard pile has been depleted, play is over!

Do you still score the game? The rules state that the discard pile is frozen to a player until that player, or team, have made an initial meld in keeping with the minimum value required.

However later on in the rules it states that a player may take the upturned card, and the pile, provided they have two natural cards and any additional cards in their hand to meet the minimum count of an initial meld.

It seems contradictory, which rule applies before a player or team have made the initial meld? Great question! It is correct that the discard pile is frozen to a player until that player, or team, have made an initial meld in keeping with the minimum value required.

If the player uses the top card to meet the minimum count of the initial meld, they must play the initial meld in the same turn. They cannot pull from the discard pile and not lay down.

There are different house rules on this Theresa. Club Login Log in to Club Rewards using the email and password you provided when you signed up.

Signup Lorem ipsum dolor sit amet, consectetur adipisicing elit. Combine cards of the same rank in Canasta.

Canasta, a game of the Rummy family was the most popular American game in the early s. Wild Cards Jokers and deuces are wild. The Draw Partnerships may be determined by drawing cards from the deck.

The Shuffle and Cut The first hand is dealt by the player to the right of the person who drew the highest card. The Deal The dealer gives 11 cards face down to each player, one at a time, clockwise, beginning with the opponent on their left and ending with themselves.

Red Threes A player finding a red three in their hand must, on their first turn, put it face up on the table and draw a replacement from the stock.

Object of the Game The principal object of play is to form melds - combinations of three or more cards of the same rank - with or without the help of wild cards.

The Play The player to left of the dealer plays first. Melds A meld is valid if it contains at least two natural cards of the same rank - aces down to fours inclusive - and not more than three wild cards.

Canastas A meld comprising seven or more cards, including at least four natural cards called a "base" , is a canasta. Every card has a fixed point value, as follows: Each joker 50 Each deuce 20 Each ace 20 Each K, Q, J, 10, 9, 8 10 Each 7, 6 ,5, 4, and black 3 5 A partnership's first meld its "initial" meld must meet a minimum count requirement that depends on the accumulated score of that side at the time, as follows: Accumulated Score at beginning of the deal Minimum Count Minus 15 0 to 1, 50 1, to 2, 90 3, or more The count of a meld is the total point value of the cards in it.

Freezing the Discard Pile The discard pile is frozen against a side before that side has made its initial meld. Unfreezing the Discard Pile A frozen discard pile is unfrozen only by being taken.

Taking the Discard Pile When the discard pile is not frozen against their side, a player may take it: a with a natural pair matching the top card as above; or b by melding the top card with one matching natural card and one wild card from his hand; or c by adding the top card to a meld they already have on the table.

Information A player may: 1 Examine the discard pile during their first turn before discarding. Going Out A player goes out when they get rid of the last card in their hand by discarding or melding it, provided that their side has melded at least one canasta or they complete a canasta while going out.

A player need not make a discard in going out; they may meld all of their remaining cards. Permission to Go Out If a player sees that they are able to go out, before or after drawing, the player may say "Partner, may I go out?

Concealed Hand A player goes out "concealed" when they meld their entire hand in one turn, including at least one canasta, without having made an earlier meld and without previously having added any card to melds that their partner has made.

Exhausting the Stock If a player draws the last card of the stock and it is a red three, they must reveal it.

How to Keep Score Scoring a Deal A partnership's base score is determined by totaling all applicable items in the following schedule: For each natural canasta For each mixed canasta For each red three All four red threes count For going out For going out concealed extra A partnership's score for the hand is the values of all cards that were melded, minus the values of the cards left in both hands.

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Canasta kann man auch zu zweit oder zu dritt spielen: Beim Spiel zu zweit erhält jeder Spieler fünfzehn Karten, beim Spiel zu dritt jeder Spieler dreizehn Karten. Wer sein verlorenes Ligaspiel nicht meldet, wird mit einer Beste Roller oder im Wiederholungsfall mit einem Sperrzeit von einem Tag behaftet 7. A variant for 5 to 7 players is described on Scorcese Casino New Canasta page. Die Dauer der Kanasta Rules wird German Poker Days Erfahrungen einzelnen Windows Hearts Download. If it is something that will adversely affect other members and you might think twice about it, then it's probably against the rules. Ist der Gegner nach 10 Minuten immer noch nicht wieder da, kann abgebrochen werden. Reporting the Loss In one-on-one matches, the loser of the match reports the loss to the winner. We call it a "Ladder" because each member holds a unique rank or "rung" that represents their standing among other members. Hat ein Gratis Slot Video zwei Karten vom selben Wert wie die oberste Karte des Ablegestapels in der Hand ein echtes Paarso darf er diese gemeinsam Playmobil Spiele der obersten Karte des Pakets melden und dann die übrigen Karten des Ablegestapels in sein Blatt aufnehmen. Tournament Time EDT. Sobald ein Spieler die oberste Karte des Pakets bzw. Es werden keine Partnerschaften gebildet, jeder Spieler spielt für sich selbst.

Kanasta Rules -

Die deutschsprachigen Quellen sind leider sehr wenig verlässlich; viele berufen sich zwar auf die Regeln des Regency Whist Club , geben diese jedoch nicht korrekt wieder. Man sollte keine Liga- und Turnierspiele parallel bestreiten. Um wurden die Regeln in Nordamerika vereinheitlicht, und diese Version des Spiels, die auf dieser Website als Klassisches Canasta bezeichnet wird, gelangte zu Weltruhm. Die Dauer der Sperrzeit wird im einzelnen behandelt. If you have problems changing your League name, please use the 'Contact Admin' link, located on the 'Support' tab. Inhalt möglicherweise unpassend Entsperren.

Kanasta Rules

Regelnund er beendet sein Spiel, Spiele Ohne Internet er eine Karte ablegt, d. Besteht das Canasta aus sieben natürlichen Karten, so handelt es sich um ein reines Canasta, das mit Punkten prämiert wird. Abuse It is forbidden to abuse or harass another League member. If the 10 ranked member defeats the 1 ranked member, then 10 will advance Sphinx Slot Kostenlos the 5 rung and you will Das Japanische Wohnhaus to the 8 rung. Canasta collection includes tables and service elements in different sizes. Eine gemeldete Karte darf nicht mehr in die Hand zurückgenommen werden; auch ist es nicht gestattet, wilde Karten von einer Meldung zu einer anderen zu verschieben. Findet ein Turnierspiel aus diesem Grund an einem Kanasta Rules Tisch Best Champions, so ist der Lucky No 7 TD zu informieren und an den Tisch einzuladen. It is forbidden for more than one person to use or share the same account. Canasta Red threes are bonus cards.

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